Level Designer

Level Designer

With remote team members from Australasia, North America, and throughout Europe, we accept international applications, offer assistance for remote work setup and may help with costs towards software licences.

As the Level Designer at Khaxe Studios, you will be responsible for all aspects of game design including the initial design, block-out and integration of play test feedback.

Requirements

  • Proficient with game-flow and FPS game-play on a single-player game
  • Expertise in entity setup and single player scripting
  •  Experience with idTech 4 game engine features
  • Ability to work with Radiant game editors including GTK Radiant, CoD Radiant, QuakeEdit, DoomEdit, and others
  • Experience with 3D modelling using applications such as Maya, Max or Lightwave
  • Ability to sketch original topologies
  • Proficient with Adobe Photoshop
  • Passion for game and environment design

How to Apply

We would love to hear from you. If you meet these requirements, please send us a cover letter, current resume as well as a demo reel or online portfolio.

Please email jobs@khaxe.com

(email subject: “Level Designer”)